Sciweavers

2217 search results - page 189 / 444
» Surface based anti-aliasing
Sort
View
SIGGRAPH
1999
ACM
15 years 10 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
CW
2004
IEEE
15 years 10 months ago
Interactive Point-Based Painterly Rendering
Non-photo realistic rendering (NPR) methods have been proposed for more than ten years in the Computer Graphic field. Separately, within past few years, several algorithms for ren...
Hiroaki Kawata, Alexandre Gouaillard, Takashi Kana...
203
Voted
CVPR
2008
IEEE
15 years 8 months ago
An integrated background model for video surveillance based on primal sketch and 3D scene geometry
This paper presents a novel integrated background model for video surveillance. Our model uses a primal sketch representation for image appearance and 3D scene geometry to capture...
Wenze Hu, Haifeng Gong, Song Chun Zhu, Yongtian Wa...
3DPVT
2002
IEEE
199views Visualization» more  3DPVT 2002»
15 years 11 months ago
Reconstruction of Three Dimensional Models from Real Images
An image based model reconstruction system is described. Real images of a rigid object acquired under a simple but controlled environment are used to recover the three dimensional...
Ulas Yilmaz, Adem Yasar Mülayim, Volkan Atala...
FGR
2006
IEEE
211views Biometrics» more  FGR 2006»
16 years 9 days ago
Face Recognition based on a 3D Morphable Model
This paper summarizes the main concepts of Morphable Models of 3D faces, and describes two algorithms for 3D surface reconstruction and face recognition. The first algorithm is b...
Volker Blanz