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GRAPHICSINTERFACE
2004
15 years 7 months ago
Interactive Virtual Materials
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
Matthias Müller, Markus H. Gross
DGO
2003
123views Education» more  DGO 2003»
15 years 7 months ago
Technical Problems of Deploying Standard Initiative of National City True Orthophoto Mapping
This paper presents our preliminary experimental results on the encountered many problems when producing urban true orthoimages of downtown, where a number of high buildings prese...
Guoqing Zhou, Zhihao Qin, Susan Benjamin, J. Rand,...
148
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GRAPHICSINTERFACE
2003
15 years 7 months ago
Multi-Resolution Point-Sample Raytracing
We propose a new strategy for raytracing complex scenes without aliasing artifacts. The algorithm intersects anisotropic ray cones with prefiltered surface sample points from a mu...
Michael Wand, Wolfgang Straßer
VISSYM
2004
15 years 7 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
ACL
1998
15 years 7 months ago
Integrated Control of Chart Items for Error Repair
This paper describes a system that performs hierarchical error repair for illformed sentences, with heterarchical control of chart items produced at the lexical, syntactic, and se...
Kyongho Min, William H. Wilson