Sciweavers

2217 search results - page 42 / 444
» Surface based anti-aliasing
Sort
View
CGI
2006
IEEE
14 years 2 months ago
Appearance and Geometry Completion with Constrained Texture Synthesis
A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...
Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zh...
CW
2002
IEEE
14 years 1 months ago
Direct Segmentation for Reverse Engineering
In Reverse Engineering a physical object is digitally reconstructed from a set of boundary points. In the segmentation phase these points are grouped into subsets to facilitate co...
Marek Vanco, Guido Brunnett
JMM2
2007
113views more  JMM2 2007»
13 years 8 months ago
Shape Morphing of Complex Geometries Using Partial Differential Equations
— An alternative technique for shape morphing using a surface generating method using partial differential equations is outlined throughout this work. The boundaryvalue nature th...
Gabriela González Castro, Hassan Ugail
IJCV
2008
288views more  IJCV 2008»
13 years 8 months ago
Mutual Information-Based 3D Object Tracking
Abstract We propose a robust methodology for 3D modelbased markerless tracking of textured objects in monocular image sequences. The technique is based on mutual information maximi...
Giorgio Panin, Alois Knoll
VLUDS
2010
187views Visualization» more  VLUDS 2010»
13 years 3 months ago
Survey on Benchmarks for a GPU Based Multi Camera Stereo Matching Algorithm
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using benchmarks. These benchmarks compare the quality of the resulting depth map or rec...
Klaus Denker, Georg Umlauf