Many algorithms for reducing the number of triangles in a surface model have been proposed, but to date there has been little theoretical analysis of the approximations they produ...
Complex triangle meshes arise naturally in many areas of computer graphics and visualization. Previous work has shown that a quadric error metric allows fast and accurate geometri...
We present a new method for feature preserving mesh simplification based on feature sensitive (FS) metric. Previous quadric error based approach is extended to a high-dimensional F...
This paper presents a fast mesh simplification algorithm that combined the half-edge data structure with modified quadric error metric (QEM). When half-edge structure is used, the...
Guangming Li, Jie Tian, Mingchang Zhao, Huiguang H...