Sciweavers

54 search results - page 7 / 11
» Surface simplification using quadric error metrics
Sort
View
3DIM
2003
IEEE
14 years 25 days ago
Reliable and Rapidly-Converging ICP Algorithm Using Multiresolution Smoothing
Autonomous range acquisition for 3D modeling requires reliable range registration, for both the precise localization of the sensor and combining the data from multiple scans for v...
Kok-Lim Low, Anselmo Lastra
SIGGRAPH
1994
ACM
13 years 11 months ago
A framework for the analysis of error in global illumination algorithms
In this paper we identify sources of error in global illumination algorithms and derive bounds for each distinct category. Errors arise from three sources: inaccuracies in the bou...
James Arvo, Kenneth E. Torrance, Brian E. Smits
SIGGRAPH
1996
ACM
13 years 11 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
VISUALIZATION
1998
IEEE
13 years 11 months ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe
ACL
2004
13 years 9 months ago
Deep Dependencies from Context-Free Statistical Parsers: Correcting the Surface Dependency Approximation
We present a linguistically-motivated algorithm for reconstructing nonlocal dependency in broad-coverage context-free parse trees derived from treebanks. We use an algorithm based...
Roger Levy, Christopher D. Manning