In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
In this paper we describe SINERGY, which is a highly parallelizable, linear planning system that is based on the genetic programming paradigm. Rather than reasoning about the world...
This paper describes an augmented reality (AR) multimodal interface that uses speech and paddle gestures for interaction. The application allows users to intuitively arrange virtu...
Sylvia Irawati, Scott Green, Mark Billinghurst, An...
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
Stigmergy (the coordination of agents through signs they make and sense in a shared environment) was originally articulated in the study of social insects. Its basic processes are ...