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ICPP
2009
IEEE
14 years 3 months ago
Exploiting Simulation Slack to Improve Parallel Simulation Speed
Parallel simulation is a technique to accelerate microarchitecture simulation of CMPs by exploiting the inherent parallelism of CMPs. In this paper, we explore the simulation para...
Jianwei Chen, Murali Annavaram, Michel Dubois
ISCA
2005
IEEE
166views Hardware» more  ISCA 2005»
14 years 2 months ago
Increased Scalability and Power Efficiency by Using Multiple Speed Pipelines
One of the most important problems faced by microarchitecture designers is the poor scalability of some of the current solutions with increased clock frequencies and wider pipelin...
Emil Talpes, Diana Marculescu
ICMCS
2000
IEEE
90views Multimedia» more  ICMCS 2000»
14 years 1 months ago
Extension of SMIL with QoS Control and its Implementation
In this paper, we propose a language called QOS-SMIL where some QoS guarantee statements are added to a subclass of SMIL, and give its implementation technique. In QOS-SMIL, in ad...
Yoshiki Terashima, Keiichi Yasumoto, Teruo Higashi...
CSCW
1998
ACM
14 years 27 days ago
Artefact: A Framework for Low-Overhead Web-Based Collaborative Systems
The Artefact framework supports collaborative applications using standard browsers, a lightweight general-purpose Java applet, and HTML representations of objects and actions. We ...
Jeff Brandenburg, Boyce Byerly, Tom Dobridge, Jink...
PLISP
1989
14 years 21 days ago
Speculative Computation in Multilisp
Speculative computing is a technique to improve the execution time of certain applications by starting some computations before it is known that the computations are required. A s...
Randy B. Osborne