We present a framework for component-based design and scheduling of real-time embedded software. Each component has a clearly specified interface that includes the methods used fo...
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Embedded systems are often subject to constraints that require determinism to ensure that task deadlines are met. Such systems are referred to as real-time systems. Schedulability...
Many DSP and image processing embedded systems have hard memory constraints which makes it difficult to find a good task assignment and scheduling which fulfill these constrain...
This paper addresses the problem of component selection, task assignment and task scheduling for distributed embedded computer systems. Such systems have a large number of constra...