This work proposes a way to use a-priori knowledge on motion dynamics for markerless human motion capture (MoCap). Specifically, we match tracked motion patterns to training patte...
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Abstract. The current study is part of a larger project aiming at offering intuitive mappings of control parameters piloting synthesis models by semantic descriptions of sounds, i...
Multiple view 3D video reconstruction of actor performance
captures a level-of-detail for body and clothing
movement which is time-consuming to produce using existing
animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
Synchronous Data Flow (SDF) is a well-known model of computation that is widely used in the control engineering and digital signal processing domains. Existing scheduling methods ...