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» Synthesis of Responsive Motion Using a Dynamic Model
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CGI
2001
IEEE
13 years 11 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
CDC
2010
IEEE
170views Control Systems» more  CDC 2010»
13 years 2 months ago
Motion planning with hybrid dynamics and temporal goals
In this paper, we consider the problem of motion planning for mobile robots with nonlinear hybrid dynamics, and high-level temporal goals. We use a multi-layered synergistic framew...
Amit Bhatia, Lydia E. Kavraki, Moshe Y. Vardi
HAPTICS
2005
IEEE
14 years 1 months ago
A Fracture Mechanics Approach to Haptic Synthesis of Tissue Cutting with Scissors
An analytical model for cutting of a plate of material with a pair of scissors is presented in terms of concepts of contact and fracture mechanics. The forces of contact between t...
Mohsen Mahvash, Allison M. Okamura
SIGGRAPH
2010
ACM
14 years 7 days ago
Optimal feedback control for character animation using an abstract model
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
Yuting Ye, C. Karen Liu
CAPTECH
1998
Springer
13 years 12 months ago
3D Part Recognition Method for Human Motion Analysis
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Carlos Yániz, Jairo Rocha, Francisco J. Per...