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TII
2008
169views more  TII 2008»
13 years 9 months ago
Fine-Tuning MAC-Level Protocols for Optimized Real-Time QoS
In distributed real-time systems, meeting the real-time constraints is mandatory but the satisfaction of other application-dependent criteria is most generally required as well. I...
Mathieu Grenier, Nicolas Navet
CODES
2010
IEEE
13 years 7 months ago
Exploring models of computation with ptolemy II
The Ptolemy project studies modeling, simulation, and design of concurrent, real-time, embedded systems. The focus is on assembly of concurrent components. The key underlying prin...
Christopher X. Brooks, Edward A. Lee, Stavros Trip...
NETGAMES
2006
ACM
14 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
HPDC
2007
IEEE
14 years 3 months ago
A fast topology inference: a building block for network-aware parallel processing
Adapting to the network is the key to achieving high performance for communication-intensive applications, including scientific computing, data intensive computing, and multicast...
Tatsuya Shirai, Hideo Saito, Kenjiro Taura
WIOPT
2005
IEEE
14 years 2 months ago
An Interactive Transparent Protocol for Connection Oriented Mobility -- Performance Analysis with Voice Traffic
Loss-Free handoff in Mobile Networks is an extensive research area. Mobile IP (MIP) provided a solution to enable a mobile node to roam from one location to another while maintain...
Raid Zaghal, Sandeep Davu, Javed I. Khan