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ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
13 years 11 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
WEBDB
2009
Springer
131views Database» more  WEBDB 2009»
14 years 2 months ago
Functional Dependency Generation and Applications in Pay-As-You-Go Data Integration Systems
Recently, the opportunity of extracting structured data from the Web has been identified by a number of research projects. One such example is that millions of relational-style H...
Daisy Zhe Wang, Xin Luna Dong, Anish Das Sarma, Mi...
CANDC
2007
ACM
13 years 12 months ago
Designing for collaborative creative problem solving
Collaborative creativity is traditionally supported by formal techniques, such as brainstorming. These techniques improve the idea-generation process by creating group synergies, ...
Otmar Hilliges, Lucia Terrenghi, Sebastian Boring,...
ACE
2004
224views Education» more  ACE 2004»
13 years 9 months ago
Automating the Estimation of Project Size from Software Design Tools Using Modified Function Points
Final year students in the Bachelor of Computing complete an industry project where they work in teams to build an IT system for an external client. Grading projects in these circ...
Jason Ceddia, Martin Dick
OZCHI
2006
ACM
14 years 1 months ago
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
Manuela Waldner, Jörg Hauber, Jürgen Zau...