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» System lag tests for augmented and virtual environments
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ACMDIS
2000
ACM
14 years 1 months ago
A Dimension Space for the Design of Interactive Systems within their Physical Environments
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
T. C. Nicholas Graham, Leon Watts, Gaëlle Cal...
GRAPHICSINTERFACE
2004
13 years 10 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
ICPR
2002
IEEE
14 years 9 months ago
Registration for Stereo Vision-Based Augmented Reality Based on Extendible Tracking of Markers and Natural Features
This paper describes a method to extend the registration range of a vision-based augmented reality (AR) system. We propose to use natural feature points contained in images captur...
Masayuki Kanbara, Naokazu Yokoya, Haruo Takemura
IJVR
2008
208views more  IJVR 2008»
13 years 7 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
APGV
2010
ACM
328views Visualization» more  APGV 2010»
13 years 10 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...