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» System lag tests for augmented and virtual environments
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161
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VR
2008
IEEE
139views Virtual Reality» more  VR 2008»
16 years 14 days ago
Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation
This paper describes the influence of visual stimulation on the tactual sense in a mixed-reality environment; i.e., how a tactual impression of a real object is affected by seeing...
Akiko Iesaki, Akihiro Somada, Asako Kimura, Fumihi...
ICMCS
2005
IEEE
103views Multimedia» more  ICMCS 2005»
15 years 11 months ago
A Virtual Socket Framework for Rapid Emulation of Video and Multimedia Designs
Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitivel...
Paul R. Schumacher, Marco Mattavelli, Adrian Chiri...
ACSAC
2010
IEEE
15 years 4 months ago
A framework for testing hardware-software security architectures
New security architectures are difficult to prototype and test at the design stage. Fine-grained monitoring of the interactions between hardware, the operating system, and applica...
Jeffrey S. Dwoskin, Mahadevan Gomathisankaran, Yu-...
ISMAR
2006
IEEE
16 years 4 days ago
User evaluations on form factors of tangible magic lenses
Magic Lens is a small inset window embedded in a large context view, which provides an alternative view to the region of interest selected from the context view. This metaphor is ...
Ji-Young Oh, Hong Hua
166
Voted
ISER
2000
Springer
111views Robotics» more  ISER 2000»
15 years 9 months ago
An Underwater Vehicle Monitoring System and Its Sensors
: This paper describes a virtual collaborative world simulator, DVECS (Distributed Virtual Environment Collaborative Simulator), for underwater robots and its underwater vehicle, S...
Song K. Choi, O. T. Easterday