Humanoid behavior generation is one of the most formidable issues due to its complicated structure with many degrees of freedom. This paper proposes a controller for a humanoid to...
Scenario languages based on Message Sequence Charts (MSCs) have been widely studied in the last decade [21,20,3,15,12,19,14]. The high expressive power of MSCs renders many basic ...
Computer systems increasingly rely on dynamic, phasebased system management techniques, in which system hardware and software parameters may be altered or tuned at runtime for dif...
We investigate the price of selfish routing in non-cooperative networks in terms of the coordination and bicriteria ratios in the recently introduced game theoretic network model ...
This paper presents a new active queue management scheme, Fuzzy Explicit Marking (FEM), implemented within the differentiated services (Diff-Serv) framework to provide congestion ...
Chrysostomos Chrysostomou, Andreas Pitsillides, Ge...