Sciweavers

988 search results - page 58 / 198
» Tarski's system of geometry
Sort
View
VISUALIZATION
1999
IEEE
14 years 1 months ago
LOD-Sprite Technique for Accelerated Terrain Rendering
We present a new rendering technique, termed LOD-sprite rendering, which uses a combination of a level-of-detail (LOD) representation of the scene together with reusing image spri...
Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E....
COMPGEOM
1997
ACM
14 years 1 months ago
Realistic Input Models for Geometric Algorithms
Many algorithms developed in computational geometry are needlessly complicated and slow because they have to be prepared for very complicated, hypothetical inputs. To avoid this, ...
Mark de Berg, Matthew J. Katz, A. Frank van der St...
BIBE
2004
IEEE
149views Bioinformatics» more  BIBE 2004»
14 years 22 days ago
Interactive 3D Protein Structure Visualization Using Virtual Reality
Large-scale biomedical data sets of macromolecular structures such as DNA and proteins describe highly complex biomolecular entities which often consist of thousands of atoms and ...
Elke Moritz, Jörg Meyer
COMPGEOM
2008
ACM
13 years 10 months ago
Routing a maximum number of disks through a scene of moving obstacles
This video illustrates an algorithm for computing a maximum number of disjoint paths for unit disks moving among a set of dynamic obstacles in the plane. The problem is motivated ...
Joondong Kim, Joseph S. B. Mitchell, Valentin Poli...
SGP
2003
13 years 10 months ago
Global Conformal Parameterization
We solve the problem of computing global conformal parameterizations for surfaces with nontrivial topologies. The parameterization is global in the sense that it preserves the con...
Xianfeng Gu, Shing-Tung Yau