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IV
2002
IEEE
152views Visualization» more  IV 2002»
14 years 25 days ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
Szilárd Kiss
CVPR
2000
IEEE
14 years 9 days ago
Catadioptric Self-Calibration
We have assembled a standalone, movable system that can capture long sequences of omnidirectional images (up to 1,500 images at 6.7 Hz and a resolution of 1140 × 1030). The goal ...
Sing Bing Kang
SIGGRAPH
1995
ACM
13 years 11 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
TOG
2008
120views more  TOG 2008»
13 years 7 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin
ICRA
2009
IEEE
178views Robotics» more  ICRA 2009»
13 years 5 months ago
A riemannian-geometry approach for dynamics and control of object manipulation under constraints
A Riemannian-geometry approach for control and stabilization of dynamics of object manipulation under holonomic or non-holonomic (but Pfaffian) constraints is presented. First, pos...
Suguru Arimoto, Morio Yoshida, Masahiro Sekimoto, ...