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AIIDE
2009
13 years 11 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
DEXA
2010
Springer
180views Database» more  DEXA 2010»
13 years 11 months ago
Approximate Instance Retrieval on Ontologies
With the development of more expressive description logics (DLs) for the Web Ontology Language OWL the question arises how we can properly deal with the high computational complexi...
Tuvshintur Tserendorj, Stephan Grimm, Pascal Hitzl...
ECAI
2010
Springer
13 years 11 months ago
On the Verification of Very Expressive Temporal Properties of Non-terminating Golog Programs
Abstract. The agent programming language GOLOG and the underlying Situation Calculus have become popular means for the modelling and control of autonomous agents such as mobile rob...
Jens Claßen, Gerhard Lakemeyer
CLEF
2009
Springer
13 years 11 months ago
LogCLEF 2009: The CLEF 2009 Multilingual Logfile Analysis Track Overview
Log data constitute a relevant aspect in the evaluation process of the quality of a search engine and the quality of a multilingual search service; log data can be used to study t...
Thomas Mandl, Maristella Agosti, Giorgio Maria Di ...
EUROPAR
2010
Springer
13 years 11 months ago
Generators-of-Generators Library with Optimization Capabilities in Fortress
Abstract. To resolve difficulties in parallel programming, a large number of studies are conducted on parallel skeletons and optimization theorems over skeleton programs. However, ...
Kento Emoto, Zhenjiang Hu, Kazuhiko Kakehi, Kimino...
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