Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
Effective teaching involves treating the presentation of new material and the assessment of students’ mastery of this material as part of a seamless and continuous feedback cycl...
Kimberle Koile, Kevin Chevalier, Michel Rbeiz, Ada...
This paper describes experimental use of the multi-agent architecture to integrate Natural Language and Information Systems research and teaching, by casting a group of students a...
Many believe that it is impossible to resolve the challenges facing today’s Internet without rethinking the fundamental assumptions and design decisions underlying its current a...
A software architect engages in solving Software Engineering (SE) problems throughout his career. Thus inculcating problem solving skills should be one of the learning objectives ...