Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
Event dissemination in large scale dynamic systems is typically claimed to be best achieved using decentralized peer-to-peer architectures. The rationale is to have every particip...
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...
In this paper, we explore the idea of Intelligent Learning Environment (ILE) by building a system for teaching and learning music in a web-based environment. Our system is a frame...