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» Teaching Programming Principles through a Game Engine
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ICSM
2006
IEEE
14 years 1 months ago
Teaching Evolution of Open-Source Projects in Software Engineering Courses
In the traditional software engineering courses, the students develop small programs from scratch. This does not correspond to industry practice where programmers spend most of th...
Joseph Buchta, Maksym Petrenko, Denys Poshyvanyk, ...
WCRE
2008
IEEE
14 years 2 months ago
Navigating Through the Design of Object-Oriented Programs
Abstract. The Design Navigator is a tool for reverseengineering object-oriented programs into formal charts evel of abstraction. We show how the Design r discovers abstract buildin...
Epameinondas Gasparis, Jonathan Nicholson, Amnon H...
FECS
2007
120views Education» more  FECS 2007»
13 years 9 months ago
Infusing Critical Thinking Skill Classification into a Software Engineering Course
Life long learning is important to keep oneself up-to-date in ones profession. Due to the rapid evolutionary nature of computer science, life long learning becomes even more impor...
Muhammad Shafique, Kanaan A. Faisal, M. R. K. Kris...
EDUTAINMENT
2009
Springer
14 years 2 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
GROUP
2009
ACM
14 years 2 months ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...