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» Teaching computer graphics without raster-level algorithms
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146
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SI3D
2003
ACM
15 years 9 months ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
VIS
2004
IEEE
227views Visualization» more  VIS 2004»
16 years 5 months ago
Intuitive and Interactive Modification of Large Finite Element Models
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional ...
Dirc Rose, Katrin Bidmon, Thomas Ertl
165
Voted
VRCAI
2006
ACM
15 years 10 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
SIGGRAPH
1997
ACM
15 years 8 months ago
Creating full view panoramic image mosaics and environment maps
This paper presents a novel approach to creating full view panoramic mosaics from image sequences. Unlike current panoramic stitching methods, which usually require pure horizonta...
Richard Szeliski, Heung-Yeung Shum
CHI
2007
ACM
16 years 4 months ago
Demonstrating the viability of automatically generated user interfaces
We conducted two studies that demonstrate automatically generated interfaces can be more usable than interfaces created by human designers. The first study shows that users of aut...
Jeffrey Nichols, Duen Horng Chau, Brad A. Myers