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» Teaching objects-first in introductory computer science
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SIGCSE
2009
ACM
111views Education» more  SIGCSE 2009»
14 years 8 months ago
Using daily student presentations to address attitudes and communication skills in CS1
Many CS1 courses lack a breadth in coverage of computing related topics and do not actively engage in nonprogramming computer science topics. In addition, many introductory (and...
Chris Bennett, Timothy Urness
SIGCSE
2005
ACM
142views Education» more  SIGCSE 2005»
14 years 28 days ago
Closed laboratories with embedded instructional research design for CS1
Closed laboratories are becoming an increasingly popular approach to teaching introductory computer science courses. However, as observed in [1], “Considering the prevalence of ...
Leen-Kiat Soh, Ashok Samal, Suzette Person, Gwen N...
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 20 days ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
SIGCSE
2006
ACM
148views Education» more  SIGCSE 2006»
14 years 1 months ago
Back to basics in CS1 and CS2
This paper describes a significant redesign of the introductory courses at the University of Washington that has led to increased enrollments, increased student satisfaction and a...
Stuart Reges
AAAI
2007
13 years 9 months ago
Supporting Feedback and Assessment of Digital Ink Answers to In-Class Exercises
Effective teaching involves treating the presentation of new material and the assessment of students’ mastery of this material as part of a seamless and continuous feedback cycl...
Kimberle Koile, Kevin Chevalier, Michel Rbeiz, Ada...