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» Teaching the Nintendo generation to program
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CACM
2002
44views more  CACM 2002»
13 years 7 months ago
Teaching the Nintendo generation to program
Mark Guzdial, Elliot Soloway
TOOLS
2009
IEEE
14 years 2 months ago
PyGirl: Generating Whole-System VMs from High-Level Prototypes Using PyPy
Abstract. Virtual machines (VMs) emulating hardware devices are generally implemented in low-level languages for performance reasons. This results in unmaintainable systems that ar...
Camillo Bruni, Toon Verwaest
IIE
2007
81views more  IIE 2007»
13 years 7 months ago
Visualize and Open Up
Motivating students of the Nintendo generation for Computer Science can only be achieved by providing them with an exiting and fresh CS1 course. The article describes the experienc...
Michela Pedroni, Till G. Bay

Book
358views
15 years 5 months ago
Java for the Beginning Programmer
"Java for the Beginning Programmer teaches Java to someone with absolutely no programming background. This book focuses on core programming topics such as variables, looping, ...
Jeff Heaton
ITICSE
2006
ACM
14 years 1 months ago
Approaches to teaching the programming languages course: a potpourri
The release of Curriculum 2001 coupled with the increasing importance of the World Wide Web and the changes in pedagogy enabled by new technologies has made the choices about what...
Elizabeth S. Adams, Doug Baldwin, Judith Bishop, J...