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SIGCSE
2003
ACM
98views Education» more  SIGCSE 2003»
14 years 2 months ago
Production programming in the classroom
Students in programming courses generally write “toy” programs, even when the size of the assigned projects is large. Programming assignments are written, superficially teste...
Eric E. Allen, Robert Cartwright, Charles Reis
VL
2000
IEEE
130views Visual Languages» more  VL 2000»
14 years 1 months ago
SALSA and ALVIS: A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations
Computer science educators have traditionally used algorithm visualization (AV) software to create graphical representations of algorithms that are later used as visual aids in le...
Christopher D. Hundhausen, Sarah A. Douglas
ACSE
2000
ACM
14 years 1 months ago
Here, there and everywhere - on the recurring use of turtle graphics in CS1
The Logo programming language implements a virtual drawing machine—the turtle machine. The turtle machine is well-known for giving students an intuitive understanding of fundame...
Michael E. Caspersen, Henrik Bærbak Christen...
OOPSLA
1999
Springer
14 years 1 months ago
Atlas: A Case Study in Building a Web-Based Learning Environment using Aspect-oriented Programming
The Advanced Teaching and Learning Academic Server (Atlas) is a software system that supports web-based learning. Students can register for courses, and can navigate through perso...
Mik Kersten, Gail C. Murphy
ACE
2004
163views Education» more  ACE 2004»
13 years 10 months ago
Adventure Cycles A Software Engineering Approach
In this paper we discuss using a case study to demonstrate the software engineering process from requirements, specification, preliminary user manual, prototyping, design, impleme...
John Paynter, Emma Sharkey