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SIGGRAPH
1998
ACM
14 years 3 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 3 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
VLDB
1994
ACM
121views Database» more  VLDB 1994»
14 years 3 months ago
The Impact of Global Clustering on Spatial Database Systems
Global clustering has rarely been investigated in the area of spatial database systems although dramatic performance improvements can be achieved by using suitable techniques. In ...
Thomas Brinkhoff, Hans-Peter Kriegel
ASAP
2007
IEEE
133views Hardware» more  ASAP 2007»
14 years 2 months ago
An Efficient Hardware Support for Control Data Validation
Software-based, fine-grain control flow integrity (CFI) validation technique has been proposed to enforce control flow integrity of program execution. By validating every indirect...
Yong-Joon Park, Zhao Zhang, Gyungho Lee
BIBE
2007
IEEE
127views Bioinformatics» more  BIBE 2007»
14 years 2 months ago
Gene Selection via Matrix Factorization
The recent development of microarray gene expression techniques have made it possible to offer phenotype classification of many diseases. However, in gene expression data analysis...
Fei Wang, Tao Li