Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...
Methods for solving Distributed Constraint Optimization Problems (DCOP) have emerged as key techniques for distributed reasoning. Yet, their application faces significant hurdles...
Recently, graphics processing units (GPUs) are providing increasingly higher performance with programmable internal processors, namely vertex processors (VPs) and fragment process...
This paper presents a set of feature enhancement techniques coupled with hardware-accelerated nonphotorealistic rendering for generating more perceptually effective visualizations...