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CGF
2005
111views more  CGF 2005»
13 years 11 months ago
Temporally Coherent Irradiance Caching for High Quality Animation Rendering
In rendering of high quality animations that include global illumination, the final gathering and irradiance caching are considered standard procedures. However, the computational...
Miloslaw Smyk, Shin-ichi Kinuwaki, Roman Durikovic...
TVCG
2008
138views more  TVCG 2008»
13 years 11 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
DKE
2011
260views Education» more  DKE 2011»
13 years 2 months ago
Analysis on demand: Instantaneous soundness checking of industrial business process models
We report on a case study on control-flow analysis of business process models. We checked 735 industrial business process models from financial services, telecommunications, and...
Dirk Fahland, Cédric Favre, Jana Koehler, N...
VIS
2004
IEEE
136views Visualization» more  VIS 2004»
15 years 5 days ago
Visibility Culling for Time-Varying Volume Rendering Using Temporal Occlusion Coherence
Typically there is a high coherence in data values between neighboring time steps in an iterative scientific software simulation; this characteristic similarly contributes to a co...
Jinzhu Gao, Han-Wei Shen, Jian Huang, James Arthur...
SIGMOD
2002
ACM
93views Database» more  SIGMOD 2002»
14 years 11 months ago
Implementing database operations using SIMD instructions
Modern CPUs have instructions that allow basic operations to be performed on several data elements in parallel. These instructions are called SIMD instructions, since they apply a...
Jingren Zhou, Kenneth A. Ross