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» Ten More Unsolved Problems in Computer Graphics
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COMPGEOM
2011
ACM
13 years 19 hour ago
Deconstructing approximate offsets
We consider the offset-deconstruction problem: Given a polygonal shape Q with n vertices, can it be expressed, up to a tolerance ε in Hausdorff distance, as the Minkowski sum o...
Eric Berberich, Dan Halperin, Michael Kerber, Roza...
BMCBI
2006
95views more  BMCBI 2006»
13 years 8 months ago
A quantitative analysis of secondary RNA structure using domination based parameters on trees
Background: It has become increasingly apparent that a comprehensive database of RNA motifs is essential in order to achieve new goals in genomic and proteomic research. Secondary...
Teresa W. Haynes, Debra J. Knisley, Edith Seier, Y...
CG
2008
Springer
13 years 8 months ago
Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especial...
Bernhard Thomaszewski, Simon Pabst, Wolfgang Bloch...
LATIN
2004
Springer
14 years 1 months ago
Cost-Optimal Trees for Ray Shooting
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applicat...
Hervé Brönnimann, Marc Glisse
IEEEPACT
2006
IEEE
14 years 2 months ago
Communist, utilitarian, and capitalist cache policies on CMPs: caches as a shared resource
As chip multiprocessors (CMPs) become increasingly mainstream, architects have likewise become more interested in how best to share a cache hierarchy among multiple simultaneous t...
Lisa R. Hsu, Steven K. Reinhardt, Ravishankar R. I...