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» Tensor Voting Accelerated by Graphics Processing Units (GPU)
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APVIS
2007
13 years 8 months ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
VISUALIZATION
2003
IEEE
14 years 19 days ago
Acceleration Techniques for GPU-based Volume Rendering
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...
Jens Krüger, Rüdiger Westermann
SIGCOMM
2010
ACM
13 years 7 months ago
PacketShader: a GPU-accelerated software router
We present PacketShader, a high-performance software router framework for general packet processing with Graphics Processing Unit (GPU) acceleration. PacketShader exploits the mas...
Sangjin Han, Keon Jang, KyoungSoo Park, Sue B. Moo...
FCCM
2009
IEEE
165views VLSI» more  FCCM 2009»
14 years 2 months ago
Accelerating Quadrature Methods for Option Valuation
This paper presents an architecture for FPGA acceleration of quadrature methods used for pricing complex options, such as discrete barrier, Bermudan, and American options. The arc...
Anson H. T. Tse, David B. Thomas, Wayne Luk
TITB
2010
145views Education» more  TITB 2010»
13 years 2 months ago
Fast katsevich algorithm based on GPU for helical cone-beam computed tomography
Katsevich reconstruction algorithm represents a breakthrough for helical cone-beam computed tomography (CT) reconstruction, because it is the first exact cone-beam reconstruction a...
Guorui Yan, Jie Tian, Shouping Zhu, Chenghu Qin, Y...