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CHI
2002
ACM
14 years 8 months ago
A flexible 3d sound system for interactive applications
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
Lalya Gaye
AIEDU
2006
111views more  AIEDU 2006»
13 years 7 months ago
FearNot! Involving Children in the Design of a Virtual Learning Environment
This paper presents FearNot, a virtual learning environment populated by synthetic characters interacting in bullying scenarios, aimed at 8-12 year old children. FearNot was design...
Lynne E. Hall, Sarah N. Woods, Ruth Aylett
MOBICOM
2004
ACM
14 years 1 months ago
Performance optimizations for wireless wide-area networks: comparative study and experimental evaluation
We present a comparative performance study of a wide selection of optimization techniques to enhance application performance in the context of wide-area wireless networks (WWANs)....
Rajiv Chakravorty, Suman Banerjee, Pablo Rodriguez...
IVA
2009
Springer
14 years 2 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
DATE
2004
IEEE
110views Hardware» more  DATE 2004»
13 years 11 months ago
Interactive Cosimulation with Partial Evaluation
We present a technique to improve the efficiency of hardware-software cosimulation, using design information known at simulator compile-time. The generic term for such optimizatio...
Patrick Schaumont, Ingrid Verbauwhede