The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
The destructive capacity of wildfires and the dangers and limitations associated with observing actual wildfires has led researchers to develop mathematical models in order to b...
Roger V. Hoang, Joseph D. Mahsman, David T. Brown,...
Virtual angioscopy is a non invasive medical procedure for exploring parts of the human vascular system. We have developed an interactive tool that takes as input data acquired wi...
Enrico Gobbetti, Piero Pili, Antonio Zorcolo, Mass...
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...