Testing is the primary software validation technique used by industry today, but remains ad hoc, error prone, and very expensive. A promising improvement is to automatically genera...
Anders Hessel, Kim Guldstrand Larsen, Brian Nielse...
Abstract. We propose an approach to automatic verification of realtime systems against scenario-based requirements. A real-time system is modeled as a network of Timed Automata (TA...
Kim Guldstrand Larsen, Shuhao Li, Brian Nielsen, S...
In this paper we study the partitioning approach for multiprocessor real-time scheduling. This approach seems to be the easiest since, once the partitioning of the task set has be...
Irina Lupu, Pierre Courbin, Laurent George, Jo&eum...
This paper presents a game-theoretic approach to the testing of uncontrollable real-time systems. By modelling the systems with Timed I/O Game Automata and specifying the test pur...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
Most verification tools and methodologies such as model checking, equivalence checking, hardware verification, software verification, and hardware-software coverification often fl...