Sciweavers

56 search results - page 10 / 12
» Testing HDR Image Rendering Algorithms
Sort
View
SMA
2006
ACM
150views Solid Modeling» more  SMA 2006»
14 years 1 months ago
Conformal virtual colon flattening
We present an efficient colon flattening algorithm using conformal structure, which is angle-preserving and minimizes the global distortion. Moreover, our algorithm is general w...
Wei Hong, Xianfeng Gu, Feng Qiu, Miao Jin, Arie E....
SIGGRAPH
2010
ACM
13 years 12 months ago
Micropolygon ray tracing with defocus and motion blur
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
14 years 22 days ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...
PAMI
2002
112views more  PAMI 2002»
13 years 7 months ago
Feature Space Trajectory Methods for Active Computer Vision
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...
Michael A. Sipe, David Casasent
VRCAI
2004
ACM
14 years 23 days ago
Simple and rapid collision detection using multiple viewing volumes
Collision detection is required by most virtual reality (VR) applications, and in recent years, collision detection algorithms utilizing graphics hardware capabilities have been a...
Zhaowei Fan, Huagen Wan, Shuming Gao