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DATE
2004
IEEE
185views Hardware» more  DATE 2004»
13 years 11 months ago
Energy-Aware System Design for Wireless Multimedia
In this paper, we present various challenges that arise in the delivery and exchange of multimedia information to mobile devices. Specifically, we focus on techniques for maintain...
Hans Van Antwerpen, Nikil D. Dutt, Rajesh K. Gupta...
ASSETS
2006
ACM
14 years 1 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
BMCBI
2008
129views more  BMCBI 2008»
13 years 7 months ago
EMAAS: An extensible grid-based Rich Internet Application for microarray data analysis and management
Background: Microarray experimentation requires the application of complex analysis methods as well as the use of non-trivial computer technologies to manage the resultant large d...
Geraint Barton, J. C. Abbott, Norie Chiba, D. W. H...
HT
2003
ACM
14 years 22 days ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
IROS
2009
IEEE
150views Robotics» more  IROS 2009»
14 years 2 months ago
AWE: A robotic wall and reconfigurable desk supporting working life in a digital society
—“AWE” is a programmable “Animated Work Environment” supporting everyday human activities, at home, work and school, in an increasingly digital society. AWE features a no...
Keith Evan Green, Ian D. Walker, Leo J. Gugerty, J...