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» Texture Adaptation for Progressive Meshes
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3DIM
2005
IEEE
14 years 1 months ago
Automatic Burr Detection on Surfaces of Revolution Based on Adaptive 3D Scanning
This paper describes how to automatically extract the presence and location of geometrical irregularities on a surface of revolution. To this end a partial 3D scan of the workpiec...
Kasper Claes, Thomas P. Koninckx, Herman Bruyninck...
CGI
1998
IEEE
13 years 12 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
ESANN
2007
13 years 9 months ago
A novel kernel-based method for local pattern extraction in random process signals
In many applications, one is interested to detect certain patterns in random process signals. We consider a class of random process signals which contain sub similarities at rando...
Majid Beigi, Andreas Zell
CGF
2000
174views more  CGF 2000»
13 years 7 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel
VMV
2003
174views Visualization» more  VMV 2003»
13 years 9 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl