Sciweavers

215 search results - page 20 / 43
» Texture Generation and Mapping Using Video Sequences for 3D ...
Sort
View
VMV
2004
171views Visualization» more  VMV 2004»
13 years 10 months ago
Cloth Motion from Optical Flow
This paper presents an algorithm for capturing the motion of deformable surfaces, in particular textured cloth. In a calibrated multi-camera setup, the optical flow between consec...
Volker Scholz, Marcus A. Magnor
CVPR
2008
IEEE
14 years 10 months ago
Extracting a fluid dynamic texture and the background from video
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Bernard Ghanem, Narendra Ahuja
TOG
2008
132views more  TOG 2008»
13 years 8 months ago
Unwrap mosaics: a new representation for video editing
We introduce a new representation for video which facilitates a number of common editing tasks. The representation has some of the power of a full reconstruction of 3D surface mod...
Alex Rav-Acha, Pushmeet Kohli, Carsten Rother, And...
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
14 years 2 months ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
CGF
2008
201views more  CGF 2008»
13 years 8 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...