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TROB
2008
228views more  TROB 2008»
13 years 7 months ago
Large-Scale 6-DOF SLAM With Stereo-in-Hand
In this paper, we describe a system that can carry4 out simultaneous localization and mapping (SLAM) in large in-5 door and outdoor environments using a stereo pair moving with 66 ...
Lina María Paz, Pedro Pinies, Juan D. Tard&...
VISUALIZATION
2000
IEEE
13 years 12 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
ICIP
2003
IEEE
14 years 23 days ago
Model-based head pose estimation for air-traffic controllers
We present a method for estimating the point of fixation of an air traffic controller from a low resolution video sequence. A geometric model of the head is used to estimate hea...
Xavier L. C. Brolly, Constantinos Stratelos, Jeffr...
MOBISYS
2006
ACM
14 years 7 months ago
Building realistic mobility models from coarse-grained traces
In this paper we present a trace-driven framework capable of building realistic mobility models for the simulation studies of mobile systems. With the goal of realism, this framew...
Jungkeun Yoon, Brian D. Noble, Mingyan Liu, Minkyo...
WSCG
2003
177views more  WSCG 2003»
13 years 8 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein