Sciweavers

311 search results - page 12 / 63
» Texture Replacement in Real Images
Sort
View
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
14 years 14 days ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
3DICA
2000
13 years 10 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
ICIP
2003
IEEE
14 years 10 months ago
Wavelet-based level set evolution for classification of textured images
We present a supervised classification model based on a variational approach. This model is specifically devoted to textured images. We want to get a partition of an image, compos...
Jean-François Aujol, Gilles Aubert, Laure B...
IV
2006
IEEE
124views Visualization» more  IV 2006»
14 years 2 months ago
Natural Textures for Weather Data Visualization
In this paper we present a novel method to visualize weather data with multi-layer controllable texture synthesis. Texture possesses multiple principal perceptual channels, which ...
Ying Tang, Huamin Qu, Yingcai Wu, Hong Zhou
PRL
2010
112views more  PRL 2010»
13 years 7 months ago
Reversible color-to-gray mapping using subband domain texturization
— The concept of reversible conversion of color images to gray ones has been recently introduced. Colors are mapped to textures and from the textures the receiver can recover the...
Ricardo L. de Queiroz