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» Texture Synthesis with Grouplets
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ICPR
2010
IEEE
13 years 10 months ago
A Compound MRF Texture Model
—This paper describes a novel compound Markov random field model capable of realistic modelling of multispectral bidirectional texture function, which is currently the most adva...
Michael Haindl, Vojtech Havlicek
CGF
2008
103views more  CGF 2008»
13 years 7 months ago
An Example-based Procedural System for Element Arrangement
We present a method for synthesizing two dimensional (2D) element arrangements from an example. The main idea is to combine texture synthesis techniques based-on a local neighborh...
Takashi Ijiri, Radomír Mech, Takeo Igarashi...
PG
2003
IEEE
14 years 24 days ago
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
This paper presents several methods for shading meshes from scanned paint samples that represent dark to light transitions. Our techniques emphasize artistic control of brush stro...
Christopher D. Kulla, James D. Tucek, Reynold J. B...
ICIP
2005
IEEE
14 years 9 months ago
Patch-based BTF synthesis for real-time rendering
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrar...
Hiroshi Kawasaki, Kyoung-Dae Seo, Yutaka Ohsawa, R...
VISUALIZATION
1998
IEEE
13 years 11 months ago
Comparing LIC and spot noise
Spot noise and line integral convolution (LIC) are two texture synthesis techniques for vector field visualization. In this paper the two techniques are compared. Continuous direc...
Wim C. de Leeuw, Robert van Liere