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» Texture and Shape Synthesis on Surfaces
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RT
1997
Springer
13 years 11 months ago
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections
: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...
Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng
VMV
2001
147views Visualization» more  VMV 2001»
13 years 9 months ago
Model-based 3-D Shape and Motion Estimation Using Sliding Textures
Given an accurate 3-D shape model of a scene, the motion parameters of a moving camera can be recovered with high accuracy using model-based motion estimation techniques. Shape er...
Eckehard G. Steinbach, Peter Eisert, Bernd Girod
ICCV
2011
IEEE
12 years 7 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
CVPR
2010
IEEE
14 years 4 months ago
Simultaneous Point Matching and 3D Deformable Surface Reconstruction
It has been shown that the 3D shape of a deformable surface in an image can be recovered by establishing correspondences between that image and a reference one in which the shape ...
Appu Shaji, Aydin Varol, Lorenzo Torresani, Pascal...
ISMAR
2006
IEEE
14 years 1 months ago
Texture overlay for virtual clothing based on PCA of silhouettes
In this paper, we propose a method for overlaying an arbitrary texture image onto a surface of a plain T-shirt worn by a user. For overlaying arbitrary textures onto the surface o...
Jun Ehara, Hideo Saito