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» Texture and Shape Synthesis on Surfaces
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HVEI
2009
13 years 5 months ago
Ecological optics of natural materials and light fields
The appearance of objects in scenes is determined by their shape, material properties and by the light field, and, in contradistinction, the appearance of those objects provides u...
Sylvia C. Pont
3DPVT
2006
IEEE
211views Visualization» more  3DPVT 2006»
14 years 1 months ago
Integrating LiDAR, Aerial Image and Ground Images for Complete Urban Building Modeling
This paper presents a hybrid modeling system that fuses LiDAR data, an aerial image and ground view images for rapid creation of accurate building models. Outlines for complex bui...
Jinhui Hu, Suya You, Ulrich Neumann
MVA
2000
191views Computer Vision» more  MVA 2000»
13 years 9 months ago
Development of Visual Inspection System Based on Vector Analysis Technique
The present paper proposes a new concept of image processing method based on vector representation for visual inspection test. The method was applied to detect defects and extract...
Masatake Sakuma, Katsumi Kubo, Shigeru Kanemoto, T...
EGH
2004
Springer
14 years 1 months ago
A quadrilateral rendering primitive
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Kai Hormann, Marco Tarini
VRST
2004
ACM
14 years 1 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...