Sciweavers

497 search results - page 78 / 100
» The 'Interactive' of Interactive Storytelling: Customizing t...
Sort
View
MM
2009
ACM
172views Multimedia» more  MM 2009»
14 years 3 months ago
Concept, content and the convict
This paper describes the concepts behind and implementation of the multimedia art work Alan01 / AlanOnline, which wakes up the 1952 criminally convicted Alan Turing as a piece of ...
Mika Luma Tuomola, Teemu Korpilahti, Jaakko Pesone...
ACII
2011
Springer
12 years 9 months ago
A Multimodal Database for Mimicry Analysis
In this paper we introduce a multi-modal database for the analysis of human interaction, in particular mimicry, and elaborate on the theoretical hypotheses of the relationship betw...
Xiaofan Sun, Jeroen Lichtenauer, Michel Fran&ccedi...
ACMACE
2004
ACM
14 years 2 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
ECSCW
2001
13 years 10 months ago
Reducing interference in single display groupware through transparency
Single Display Groupware (SDG) supports face-to-face collaborators working over a single shared display, where all people have their own input device Although SDG is simple in conc...
Ana Zanella, Saul Greenberg
IJCAI
2007
13 years 10 months ago
Emergence of Norms through Social Learning
Behavioral norms are key ingredients that allow agent coordination where societal laws do not sufficiently constrain agent behaviors. Whereas social laws need to be enforced in a...
Sandip Sen, Stéphane Airiau