While a large number of vision applications rely on the mapping between 3D scenes and their corresponding 2D camera images, the question that occurs to most researchers is what, i...
In this work we investigate the impact of evolving memory system features, such as large on-chip caches, automatic prefetch, and the growing distance to main memory on 3D stencil ...
Shoaib Kamil, Parry Husbands, Leonid Oliker, John ...
Abstract. Multi-user virtual environment (MUVE) systems enable virtual participation in many applications. A MUVE usually is a complex system requiring technologies from 3D graphic...
In this paper, we present a novel approach for tracking a lecturer during the course of his speech. We use features from multiple cameras and microphones, and process them in a jo...
Kai Nickel, Tobias Gehrig, Rainer Stiefelhagen, Jo...
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...