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IEAAIE
2007
Springer
14 years 4 months ago
Phase-Based Feature Matching Under Illumination Variances
The problem of matching feature points in multiple images is difficult to solve when their appearance changes due to illumination variance, either by lighting or object motion. In ...
Masaaki Nishino, Atsuto Maki, Takashi Matsuyama
WACV
2005
IEEE
14 years 3 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
ECCV
2006
Springer
14 years 11 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
EUSAI
2003
Springer
14 years 3 months ago
Vision-Based Localization for Mobile Platforms
In this paper, we describe methods to localize a mobile robot in an indoor environment from visual information. An appearance-based approach is adopted in which the environment is ...
Josep M. Porta, Ben J. A. Kröse
VMV
2004
167views Visualization» more  VMV 2004»
13 years 11 months ago
Rendering and Simulation of Liquid Foams
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...
Martin Sunkel, Jan Kautz, Hans-Peter Seidel