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» The Architecture of a Distributed Virtual Worlds System
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DATE
2002
IEEE
94views Hardware» more  DATE 2002»
14 years 17 days ago
E-Design Based on the Reuse Paradigm
This paper gives an overview on a Virtual electronic component or IP (Intellectual Property) exchange infrastructure whose main components are a XML "well structured IP e-cat...
L. Ghanmi, A. Ghrab, M. Hamdoun, B. Missaoui, K. S...
ICPR
2002
IEEE
14 years 8 months ago
Integrated Event Recognition from Multiple Sources
This paper proposes a system architecture for event recognition that integrates information from multiple sources (e.g., gesture and speech recognition from distributed sensors in...
Hiroaki Kawashima, Takashi Matsuyama
CCGRID
2009
IEEE
14 years 2 months ago
The Eucalyptus Open-Source Cloud-Computing System
Cloud computing systems fundamentally provide access to large pools of data and computational resources through a variety of interfaces similar in spirit to existing grid and HPC ...
Daniel Nurmi, Richard Wolski, Chris Grzegorczyk, G...
ICCS
2005
Springer
14 years 1 months ago
The Dynamics of Computing Agent Systems
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...
EUROPAR
2001
Springer
14 years 3 days ago
VIA Communication Performance on a Gigabit Ethernet Cluster
As the technology for high-speed networks has evolved over the last decade, the interconnection of commodity computers (e.g., PCs and workstations) at gigabit rates has become a re...
Mark Baker, Paul A. Farrell, Hong Ong, Stephen L. ...