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» The Architecture of a Distributed Virtual Worlds System
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ICS
2005
Tsinghua U.
14 years 1 months ago
High performance support of parallel virtual file system (PVFS2) over Quadrics
Parallel I/O needs to keep pace with the demand of high performance computing applications on systems with ever-increasing speed. Exploiting high-end interconnect technologies to ...
Weikuan Yu, Shuang Liang, Dhabaleswar K. Panda
ICC
2007
IEEE
13 years 11 months ago
The Impact of Avatar Mobility on Distributed Server Assignment for Delivering Mobile Immersive Communication Environment
In our previous work, we proposed a distributed server architecture to deliver multi-party immersive voice communication service to mobile clients (e.g. Sony PSP) accessing a Distr...
Ying Peng Que, Farzad Safaei, Paul Boustead
SI3D
1997
ACM
13 years 12 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
HPCA
2005
IEEE
14 years 1 months ago
Enterprise IT Trends and Implications for Architecture Research
The last decade has seen several changes in the structure and emphasis of enterprise IT systems. Specific infrastructure trends have included the emergence of large consolidated d...
Parthasarathy Ranganathan, Norman P. Jouppi
SIAMCOMP
2002
90views more  SIAMCOMP 2002»
13 years 7 months ago
A Virtually Synchronous Group Multicast Algorithm for WANs: Formal Approach
This paper presents a formal design for a novel group communication service targeted for WANs. The service provides Virtual Synchrony semantics. Such semantics facilitate the desi...
Idit Keidar, Roger Khazan