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» The Architecture of a Distributed Virtual Worlds System
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CASES
2007
ACM
13 years 11 months ago
A fast and generic hybrid simulation approach using C virtual machine
Instruction Set Simulators (ISSes) are important tools for cross-platform software development. The simulation speed is a major concern and many approaches have been proposed to i...
Lei Gao, Stefan Kraemer, Rainer Leupers, Gerd Asch...
HPCS
2006
IEEE
14 years 1 months ago
Toward a Software Infrastructure for the Cyclops-64 Cellular Architecture
This paper presents the initial design of the Cyclops-64 (C64) system software infrastructure and tools under development as a joint effort between IBM T.J. Watson Research Center...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
AP2PC
2004
Springer
14 years 1 months ago
On Exploiting Agent Technology in the Design of Peer-to-Peer Applications
Abstract. Peer-to-peer (P2P) architectures exhibit attractive properties for a wide range of real world systems. As a result they are increasingly being applied in the design of ap...
Steven Willmott, Josep M. Pujol, Ulises Cort&eacut...
ATAL
2003
Springer
14 years 28 days ago
Implementing responsibility for states and events
Contracts in the real world often rest upon a notion of responsibility, by which parties commit to the fulfilment of particular imperatives embedded in the contract. Responsibili...
Martin J. Kollingbaum, Timothy J. Norman, Chris Re...
PACT
2001
Springer
14 years 4 days ago
Web-Based Parallel Simulation of AGVs Using Java and JINI
Abstract. The vision of Computational Grids promises an exciting future for the distributed simulation community. In this project we make a small but practical step toward the gran...
Rong Ye, Wen-Jing Hsu, Zehua Liu