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» The Architecture of a Distributed Virtual Worlds System
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WWW
2010
ACM
14 years 2 months ago
Distributing private data in challenged network environments
Developing countries face significant challenges in network access, making even simple network tasks unpleasant. Many standard techniques—caching and predictive prefetching— ...
Azarias Reda, Brian D. Noble, Yidnekachew Haile
WWW
2003
ACM
14 years 8 months ago
Bridging the P2P and WWW Divide with DISCOVIR - DIStributed COntent-based Visual Information Retrieval
In the light of image retrieval evolving from text annotation to content-based and from standalone applications to web-based search engines, we foresee the need for deploying cont...
Ka Cheung Sia, Cheuk Hang Ng, Chi-Hang Chan
DAC
2002
ACM
14 years 8 months ago
A universal technique for fast and flexible instruction-set architecture simulation
In the last decade, instruction-set simulators have become an essential development tool for the design of new programmable architectures. Consequently, the simulator performance ...
Achim Nohl, Gunnar Braun, Oliver Schliebusch, Rain...
MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 2 months ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
VLDB
1998
ACM
147views Database» more  VLDB 1998»
13 years 12 months ago
Architecture of Oracle Parallel Server
Oracle Parallel Server (OPS) is a shared disk RDBMS. We present a high level overview of the main architectural issues of OPS and their evolution throughout the releases of the Or...
Roger Bamford, D. Butler, Boris Klots, N. MacNaugh...