— A distributed feedback control architecture that guarantees collision avoidance and destination convergence for multiple sphere world holonomic agents is presented. The well es...
Dimos V. Dimarogonas, Kostas J. Kyriakopoulos, Dim...
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
—In a distributed virtual environment interest management schemes attempt to ensure virtual world objects exchange messages only if they are interacting. This provides an opportu...
Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...